Custom Maps: Showroom / Help Center

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Re: Custom Maps: Showroom / Help Center

Postby AcidbRain » August 15th, 2011, 4:27 pm

I skipped the mp3 only because I was in a hurry to upload the map, and that file has since been uploaded.

Besides, it's not that a map cannot function without music attached, so I tend to give those items lower priority.
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Re: Custom Maps: Showroom / Help Center

Postby besweeet » August 15th, 2011, 6:22 pm

I guess so.

Anyway, an updated version of the map has been uploaded. Has a lot of small tweaks.
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Re: Custom Maps: Showroom / Help Center

Postby AcidbRain » August 15th, 2011, 7:37 pm

Here are two coaster-type maps made before the rcg era. They are interesting maps and require skill to complete, but show a few technical mistakes.

I was thinking of fixing them myself, but since they're nearly at the bottom of my todo list, maybe someone here will pick them up and fix them quicker than I will.

efo-maps.zip
Via Ad Hadem + Road 2 Hell
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Re: Custom Maps: Showroom / Help Center

Postby besweeet » August 16th, 2011, 4:33 pm

Another modified version. Forgot to change 1 little important thing.
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Re: Custom Maps: Showroom / Help Center

Postby besweeet » August 16th, 2011, 5:41 pm

New map...

Decided to make a regular map out of NTS:CE (without the vehicle changing stuff). It's quite fun.

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Re: Custom Maps: Showroom / Help Center

Postby dockinoke » August 17th, 2011, 7:43 am

@besweet

I have an idea. I have RCG but I prefer your style.
Can we make the map Highway To Hell (here's the music http://www.youtube.com/watch?v=fsDpznl8eIs) in collaboration?

You make the road and I'll add some scripted boomage elements. For me it's enough if the map have 3 or 4 jumps. What do you think?
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Re: Custom Maps: Showroom / Help Center

Postby besweeet » October 1st, 2011, 1:21 am

NEW MAP! Behold, the Dub Coaster! Wanted to take my maps up a notch, and I think that this one does. Uses a custom car (replaces the Infernus), which is a first for besweeet maps. Also used a teleporting script, which is another first. Everything works quite well (after 50~ test runs).

Song: "Bangarang" by Skrillex

Video:
Video uploading. Will update this in the morning. Look at http://youtube.com/besweeet 45 minutes from this edit and the video should be live.



dockinoke wrote:@besweet

I have an idea. I have RCG but I prefer your style.
Can we make the map Highway To Hell (here's the music http://www.youtube.com/watch?v=fsDpznl8eIs) in collaboration?

You make the road and I'll add some scripted boomage elements. For me it's enough if the map have 3 or 4 jumps. What do you think?


Just now saw your post, sorry :(. But sure! I'd love to. Email me all the details: besweeet@gmail.com
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Re: Custom Maps: Showroom / Help Center

Postby AcidbRain » October 6th, 2011, 5:32 am

Just to let you know that resources uploaded to upload.alwclan.net are stored into the maps probation folder, which is scanned by our MTA 1.1 server.

Since you have admin rights, you'll only have to do a /refresh and you'll be able to play your map right away! :)
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Re: Custom Maps: Showroom / Help Center

Postby AcidbRain » November 22nd, 2011, 3:32 pm

Testing a few changes to a map I found in the DM folder:
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Re: Custom Maps: Showroom / Help Center

Postby MoshPit » December 4th, 2011, 9:08 pm

AcidbRain wrote:Just to let you know that resources uploaded to upload.alwclan.net are stored into the maps probation folder, which is scanned by our MTA 1.1 server.

Since you have admin rights, you'll only have to do a /refresh and you'll be able to play your map right away! :)

This doesn't work.
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