The game that brought us together in the first place.
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AcidbRain wrote:Some items don't have a fixed price; their price is determined by the chosen option (for example, a Pistol is cheaper than an Uzi, even though they're both listed as weapons), and also by the player who buys them (vehicles are cheaper to low-ranked players). To make this work, the price can only be displayed when the user selects a list item, or you can just add a price column to the list.
That was the purpose of the Price: N/a. I put that to mean that on selection, it will change that label to the proper price. I expected differing prices.
Edit: About to work on this. I did a little work the other day, but tabs use a weird amount of space, so it's hard to get a good layout.
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- Location: Houston, TX
this is so expensive because when i played alw racing every map i won 10$ i cant pass this amount but it nice idea because when my car blow in the middle of road i cant found another one Congratulations
I came here to make a request,
could you add level 70+ items
it would be like a must have at that level or some
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