SweetFX Shader

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Re: SweetFX Shader

Postby ShiniGami » October 20th, 2012, 6:02 am

DruSkiN wrote:maybe i am fucking blind but i still see no difference
Le sage r†éfléchit à tout ce qu'il dit, mais il ne dit pas tout ce qu'il pense

They call me mhe Cunt Destroyer

AcidbRain: Shini is the boss

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Re: SweetFX Shader

Postby aRcTiC » December 29th, 2012, 3:05 am

new version out

Version 1.3

Adds the Lift Gamma Gain shader which lets users adjust brightness and color of shadows, midtones and highlights.
Adds the Curves shader which uses S-curves to adjust the contrast of the image
Adds the Splitscreen shader which makes it easier to do comparison screenshots and videos.
Reversed the DPX blend setting so smaller numbers now mean less effect and not more (it's more logical this way)
Better default DPX settings
More conservative default Vibrance settings (down from 0.20 to 0.15)
All settings in the settings file now have ranges. (preparations for an upcoming GUI)
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Re: SweetFX Shader

Postby aRcTiC » June 24th, 2013, 9:36 pm

Get RadeonPro which lets you tweak settings globally and for different profiles.

http://www.radeonpro.info/features/post ... occlusion/

If your GPU is good enough you can enable HBAO/SweetFX/SMAA at the same time.

http://imgur.com/a/lMhri

My personal comparison

http://www.radeonpro.info/compare.php?a ... U2FB9N.jpg
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Re: SweetFX Shader

Postby Taint The Saint » June 25th, 2013, 12:32 am

aRcTiC wrote:Get RadeonPro which lets you tweak settings globally and for different profiles.

http://www.radeonpro.info/features/post ... occlusion/

If your GPU is good enough you can enable HBAO/SweetFX/SMAA at the same time.

http://imgur.com/a/lMhri

My personal comparison

http://www.radeonpro.info/compare.php?a ... U2FB9N.jpg



The radar hud looks worse with it on. :D
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